I make motion work that’s meant to be felt as much as it’s seen. My practice sits between image, sound, and space, pulling from projection mapping, animation, and interactive systems to build immersive environments that respond to their surroundings. I’m drawn to work that escapes the screen and lives in the physical world, where architecture, light, and audience movement become part of the composition. Whether I’m designing a temporary installation or a looping visual system, I’m always thinking about rhythm, scale, and how media behaves in real time.
My path into motion design came through music. After years of touring, recording, and working inside studios, I developed a deep sensitivity to timing, texture, and collaboration under pressure. That background continues to shape how I design—visually and sonically, favoring systems that evolve, react, and breathe rather than sit still. I’m currently studying Motion Media Design at SCAD, where I’m expanding my practice into experiential and site-specific work, combining digital tools with hands-on fabrication to create pieces that feel tactile, immersive, and slightly unpredictable.